The Early Years

I grew up in Sunnyvale, CA(a town in northern California that was transformed from cherry orchards to the Heart of Silicon Valley). I moved to southern California to attend college at Cal Poly Pomona. A few months before graduating with a BA in Graphic Design, I decided to take a 3D modeling class at ArtCenter in Pasadena, one of the few schools in the country at the time that had some "high-end" software(they were using Alias 3.0 on SGI Personal Iris's). And I'd say the instant I sat down at one of those machines, I was hooked on the possibilities.

Learning how to model in Alias got me my first job at Realtime Assoicates, a video game developer. The animation skills I learned there helped me get into Walt Disney Imagineering. However I felt that learning traditional animation would greatly improve my animation on the computer. So I started taking as many life drawing and traditional animation classes that I could.

Working at Imagineering was fun, but I knew I wanted to work on movies. So I took a job at DNA Productions in Dallas, TX(leaving behind my favorite town of Manhattan Beach) to work on the Jimmy Neutron feature. Currently I'm still in Dallas finishing up animation on The Ant Bully feature.

Personal Interests

When I'm not at the studio I like to be as far away from a computer as possible. I always find it a great escape to play my keyboards(mostly influenced by 80s modern rock and orchestral film scores). Over the last few years I've gotten into rock climbing(mostly indoor because of the punishing Texas weather). On nice days I like to go mountain biking at the nearby Grapevine Lake. And once and a while a do a little roller blading(would be doing much more if I still lived at the beach)!